

The reverse engineering could be necessary but for custom hardware processors and chipsets (again no source code of a game). Most of the effort in emulation is about "translate" instructions of the binary of the games, not alterate them manipulating the source.
Samurai shodown anthology ps2 coverl software#
$2,895 for the pure route or $14.95 for the collection.Įmulation is hardware related, not about the software and its source code. The sad thing is since SS6 was made from the ground up for the atomiswave the playstation version is probably going to be pretty spot on.

On top of that, atomiswave games can cost upwards of a 1000 dollars, DAMN!! Now your going to have to buy an atomiswave, damn thats going to cost you another 600 dollars,

Next, your going to have to buy each and ever game listed in that collection. Well my PS3 can movies (blu-ray), music, can store information to the hardrive, and can self-update. So your going to probably pay about 599 dollars for that setup straight out of the box. The video quality is no where near what rgb or LCD can be that you can get with the mega modded neo. I use to have a super modded system with S-video, they suck. To get true superior video quality on a Neogeo you need one of two things: Click to expand.I mean, really this isnt that important because this thread is for people who wanted to know when the game was coming out, but lets look at this logically:
